[READY][GF: Phase 1 Proposal] Bankless Academy v2

1. Presentation

We are an officially recognized Tooling Governance Committee, responsible for assessing proposals related to tooling and infrastructure (wallets, bridges etc.).

2. About the project

This project addresses perhaps one of the most important and neglected sectors of the ecosystem, education; it does it in a very clean, clear and precise way; inviting to a creative and entertaining experience, which motivates to continue learning in each new stage that is completed; also encouraging with tokens that define the level of learning, being perhaps, for many, the first interaction with them.

Something important that I add, as a personal conclusion; is that Bankless Academy is a leg of Bankless DAO, the latter being very inserted the ecosystem, the content is created and goes directly to the consumer; we see many educational initiatives, where the generators “take” the information from the web, order it and adapt it; Beyond the lack of quality that this generates, that the content is “direct” is key in an industry so tied to changes.

3. About the following

The proposal was published from August 23 in a previous format (now called v1) then being adapted to a v2 with the current system. Under the process, we saw a very explanatory and detailed proposal; and we celebrate their active disposition to precise and fast answers with the delegates and community interested on it.

As a Tooling committee, the project was also cataloged as “Tooling” in the Grant category, we have decided to take the responsibility of issuing recommendations on it, while defining if proposals like these also oriented to education/content can be approached in another way with the current committees or not.

4. About the proposal valuation

  • Added value (good to bad): good. Education in Web3 and access to tools is currently a recurring problem on which it is easy to fall into the wrong methodology and ethos. Bankless has a reputable track record of addressing all of these topics on behalf of the community. The use of mintkudos is understood as a plus that the Optimism ecosystem may be interested in trying and taking note of.
  • Impact or expected usage (high to low): high. this aspect can have an unlimited impact, or better said, not directly tied to the grant - being an educational initiative, it reaches a range of interested parties that are not included in the average of the proposals that are normally addressed - This project is of use for free and with almost zero entry barrier (prior knowledge). Its impact is clearly dependent on how many users it can reach and high expertise, managing high attendance.
  • Current Status [Development stage/Open Source?] (early to ready): in development. The project is open source and free; some content specific to Optimism will be built or improved in the process.
  • Expenditure plan and distribution (appropriate to inappropriate): appropriate. The incentive must be where the value is, and in this case the value is in the construction and future development, such as contributors. A portion will go to the community treasury, which means that ~13,200 tokens will be independently managed by this initiative.
  • Amount requested (high to low): medium. Amount requested seems reasonable for the team members in the stipulated period.

5. KPIs and impact tracking

As detailed in the proposal, a series of activities are contemplated that we will be happy to find out when they take place, please communicate in time with focus to the Optimism community any event that has been possible thanks to the approval of this proposal.

In details, we ask Bankless Academy responsibles to provide statistics on at least the following aspects:

  • How many users started at least one of the materials releated to Optimism
  • How many users finished the different modules
  • Attendance at scheduled events
  • Relevant experiences in the process, proof-of-personhood, use of mintkudos and others relevant to Optimism and its ecosystem.

6. FINAL RECOMMENDATION: Yes

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