GM optimism!
On behalf of the DFArchon team, I am excited to announce that we have reached Milestone 2 of Dark Forest ARES project, which received an OP grant in Season 5, Cycle 22.
In this post, we outline our achievements and the upcoming steps. We encourage everyone, especially those interested in innovative game mechanics, to join our community, try out the game, and share your feedback.
What is Dark Forest ARES & DFAres v0.1 Round 4?
Dark Forest ARES is a community-run development of Dark Forest. We periodically conduct development and game testing activities, experimenting with innovative game mechanics and gathering feedback from real players.
From June to August 2024, we worked on the development of DFAres v0.1 Round 4. In August, we held a six-day DFAres v0.1 Round 4 game event on the Redstone mainnet. Players have submitted over 182,680 transactions in total.
What we delivered
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We updated the ZK circuits to support the controllable distribution of resources within the universe. This allows for higher planet levels for planets closer to the center of the universe without revealing the specific coordinates of planets, thereby shaping the players’ game objectives.
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We introduced inner radius by modifying the ZK circuits. Players can only operate in the universe space outside the inner radius. The value of the inner radius starts off large and gradually decreases to zero as the game progresses. This adjustment helps regulate the game’s pace, ensuring that all players advance towards the center of the universe at a consistent rate, thereby promoting balance within the game.
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We published two very detailed technical analysis articles:
Modifications to Fog of War in Dark Forest
https://mirror.xyz/dfarchon.eth/p-KTL-h8JP0W8A2gO4puYao9KoJP_SwktUgTxKJ1i1o
This article details our exploration and considerations for adjusting ZK circuits for game balance in Dark Forest Ares. We also discuss and introduce two interesting ideas: clock-like space sharding and layered difficulties control of space map mining.
Function as Entity: A New Attempt at Porting Dark Forest to MUD
https://mirror.xyz/dfarchon.eth/jbwxDBOGPo1tbYqj541uMkUCLkuCXi74l_vzPjVAnxQ
In this article, we review the development of Dark Forest Ares over the past year and more, analyzing the foundational design architecture and scalability of Dark Forest as an onchain MMO game. We also discuss the concept of “Function as Entity”, which represents a new attempt in our efforts to port Dark Forest to MUD.
- We implemented the basic framework for the union system. Players in the game can create unions, and union administrators can invite specific players to join the union and manage union-related matters. Within the same union, players sending energy in the game have a mutual support effect, which promotes teamwork among players in the game.
Relevant Information
Game address: https://dfares-round4.netlify.app/
Blockchain explorer: Redstone address details for 0x962847b239b1103D4C8B4eb67Bc663aC32a6aeb7 | Blockscout
For more detailed updates, please refer to the player guide:
https://dfares.notion.site/DFAres-Round-4-Guide-c52181824f21461f9fa50a9f7989555c
Open Source Code (Tag: v0.1.4-backup) GitHub - dfarchon/DFARES-v0.1: Dark Forest Community Rounds
What’s next
You can review all of the upcoming milestones and deliverables on CharmVerse.
We’ve already started the development on next Milestone: port the core game loop to MUD engine.
Feedback and feature requests
We hope to hear your feedback on our development content and design ideas, as well as any features you would like to see introduced in future development.
You can find the game website and open source code in Relevant Information or Open Source Code section.
Contact info
Please reach out to us by commenting here or using any of the contact information below. We would love to hear your feedback or help you with any issues or ideas related to the explorer.
- GitHub: DFArchon · GitHub
- Twitter : x.com
- Email: dfarchon[at]gmail[dot]com
Stay Optimistic!