I’m an outside observer to retroPGF #3 (no proposal, no voting), I have some experience running QF rounds in Honduras, provided support to the Devcon Colombia and ETH Argentina rounds, and was part of the impact commission that supported @CryptoChica in the evaluation of RetroPGF #2. Based on this previous experience I wanted to share some feedback to improve RetroPGF #4.
First I want to echo the points that @itublockchain has mentioned with some recommendations:
Fund amount that the project needs
If a project has generated impact they know their costs, if they know their costs they can provide a more insightful request.
Recommendation
Allow the projects to list expenses and/or the requested amount. They are removing the burden from the badgeholders to assume values.
Project/Badgeholde Ratio
The more projects there are the less quality you can have in an evaluation as you have to dedicate less time per project. @lefterisjp made amazing work by spending 2-4 hours daily, which isn’t scalable for all badgeholders.
Recommendation
Accept fewer projects in total or increase badgeholders but limit the number of projects a badgeholder has to revise. This is going to be hard, as more mechanics will need to be tested like random distribution and private voting.
Minimum Ballot Quorum and Popularity
As the project saw lists and total ballots allocated in real time it turned into a shilling/popularity contest. Some projects went further and if they saw that their project wasn’t on a list messaged badgeholders to include them in a list, turning into some non-intended extortion.
Recommendation
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Badgeholders should stick to the applications. With the sheer amount of projects, it’s understandable why badgeholders used forums, spaces, and x to request applications that were underlooked, as before, this turned into a popularity contest, even worse, badgeholders might consider an impact outside of the scope requested making the audit harder of why a project was considered.
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Make lists, votes, and results private until the voting period ends.
I want to congratulate the community for the effort and the results, can’t wait to read more about the results. Also this a meme posted by @Jonas which reminds us that’s this an infinite game with improvements and changes each time.